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the Neanderthals were murdered! |
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Posted: Wed Apr 20, 2011 3:04 am |
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Okay this might be long shot but any Wii owners other than myself here picked up Conduit2 today? I got mine and just played a bit of it and I gotta say it's pretty sweet so far. Kevin Sorbo and the voice cast from the first game are out but the people replacing them are doing a good job keeping the feel of this being like a Saturday morning sci-fi cartoon show that would get you peoples attention, since its got lots of guns. Among them is the SPAS shotgun back from the first game and, I dunno why but I had some issues with it on that, but so far now it's really kicking ass. the Deatomizer Mk4...well they removed the sniper scope and they really expect you to charge it as if you were playing a Metroid Prime.
It's kinda easier to find secrets and conspiracy theories graffiti using the ASE with a big interface popping up now rather than just playing tag flashlight like on the first game, and they're still fun to scan.
I'll tell you guys more about it as I keep playing. _________________ the party's over! You've been using cocaine and you've had too much to drink! If you think more cocaine will keep you awake while you drive home, think again!
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Posted: Fri Apr 22, 2011 5:44 am |
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Okay now with having the day off tomorrow and a pretty long weekend, I've been able to play all night. Let me hit you guys up with the negatives first, since that's what chatting videogames is all about, complaining!:
- Andromeda's dialog is hilariously out of sync with her jaw movement.
- It went from Haloisms to Half-Lifeisms faster than your precious Deus-Ex 3. This shit really needs to stop.
- They turned Mr. Ford into an eight year old goon spouting really stupid, inane and grating, charmless crap he wouldn't say in the first game.
- Adams got fat and his walking animation is like that of the little girl from D2 (the DreamCast game).
- Ruins of Washington DC. Oh you'll know what I mean when you reach the subway this time around. Of course that's not really a technical complaint, all you gotta do is reach the high ground where all the little hatchlings are coming from.
Everything else though, real fun times. the AI can get pretty tenacious, and Atlantis seems to work as a hub like on the first two Turok games, meaning this probably got delayed constantly for the sake of some replay value. _________________ the party's over! You've been using cocaine and you've had too much to drink! If you think more cocaine will keep you awake while you drive home, think again!
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Posted: Fri Apr 22, 2011 9:13 pm |
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| El Phantasmo wrote: | | - It went from Haloisms to Half-Lifeisms faster than your precious Deus-Ex 3. This shit really needs to stop. |
Can you elaborate further on this? _________________ __o__
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Posted: Sun May 29, 2011 8:06 pm |
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(Holy crap, I thought everyone ignored the thread, now it turns out it was everyone including myself!)
Okay tone I haven't played this in a while and maybe at the time I just jumped the gun when Thex labeled Ford: the Liberator.
Anyway bumping this to show you guys the hilarious ending. _________________ the party's over! You've been using cocaine and you've had too much to drink! If you think more cocaine will keep you awake while you drive home, think again!
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Posted: Thu Jan 12, 2012 9:10 am |
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HAHHA, this has killed my expectation, never believe it ended like this. Shock for me but I enjoyed thoroughly. Nice Elaboration pal! _________________ latest news stories
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Posted: Sat Nov 03, 2012 10:45 am |
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Posted: Sat Nov 03, 2012 3:55 pm |
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Get a room for your spamfucking, Lucy & Brad.
FYI Robots can't find love, you'll never fill that void.
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